Unity
Unity
Unity is a cross-platform game engine developed by Unity Technologies and used to develop video games for PC, consoles, mobile devices and websites. First announced only for OS X, at Apple's Worldwide Developers Conference in 2005, it has since been extended to target 21 platforms.
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Unity

6 Ways to Build for Android XR with Unity 6

Unity

Announcing the Launch of Unity 6: A New Era in Game Development

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How would you integrate a Unity application with a RESTful API to interact with a database?

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How do you use third-party tools or services for database management in Unity projects?

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What Unity plugins or libraries do you use for database integration?

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How do you optimize database queries to reduce latency in a Unity application?

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How would you connect Unity to a SQL database?

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What is a common method to ensure smooth real-time updates in a game?

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How does the Burst Compiler enhance performance?

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How do you detect collisions between GameObjects?

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What is the difference between a GameObject and a Component?

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Implement a feature where game objects react to player actions in real-time, such as objects changing color or triggering animations based on player interactions.

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What is a shader, and how would you write a simple shader in Unity?

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Describe a challenging bug you encountered in Unity and how you went about fixing it.

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Explain what DAU means.

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What are the main advantages of using Unity 3D?

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What are the differences between Collider and Rigidbody components in Unity?

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How can you instantiate a prefab at runtime?

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What is the purpose of the Start and Awake methods in Unity scripts?

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Explain how Unity event system works with UI components.

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What are Prefabs, and how are they used in Unity?

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What is the purpose of the Start and Awake methods in Unity scripts?

Unity

Unity 6 Preview: Exciting Features for Game Developers

Unity

Unity Muse Features Expanded In Editor With 3 New Updates

Unity

Print Output of First n Natural Numbers in UI Screen in Unity 3