Hello Friends.
I have a Product class, and it is programmed to act as a data structure basically. Here is the code:
using System; namespace OOSys { class Product { private int ProductNo { get; set; } private string ProductName { get; set; } private string ProductType { get; set; } private double ProductPrice { get; set; } private string ProductMaker { get; set; } // Constructor public Product(int number, string name, string type, double price, string maker) { ProductNo = number; ProductName = name; ProductType = type; ProductPrice = price; ProductMaker = maker; } } }
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What I want to do is serialize a product, and send it via socket to another running program. I've called my two programs Client and Server. Here is the code for my Client class:
using System; using System.Net; using System.Net.Sockets; namespace OOSys { class Client { static void Main(string[] args) { try { Product p = new Product(1, "CoD", "Shooter", 39.99, "UbiSoft"); string userInputString; Console.WriteLine("This program will transfer a product to a server. \n"); Console.WriteLine("Please type the number 1 followed by Enter to send the Product:"); userInputString = Console.ReadLine(); if (userInputString == "1") { Console.WriteLine("You Entered: " + userInputString); Console.WriteLine("Status: Sending Product ... ..."); IPAddress[] ipAddress = Dns.GetHostAddresses("localhost"); IPEndPoint remoteEP = new IPEndPoint(ipAddress[0], 8221); Socket socClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.IP); socClient.Bind(remoteEP); socClient.Connect(remoteEP); byte[] ProductData = System.Text.Encoding.ASCII.GetBytes(userInputString); socClient.Send(ProductData); socClient.Close(); Console.ReadLine(); } else { Console.WriteLine("Nothing will be sent !"); }
} catch (SocketException se) { Console.WriteLine(se); } } } }
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Ignoring the Server side program for now (I'll move onto that in a bit) ... do you see anything wrong with the above code ?
I have read the articles on the right, but they were just general info, I couldn't see anything about sending Objects to a Server program.
I would greatly appreciate any help with this.
Thank you.