How to use Critical Section in MFC
Hi
I have two worker threads, where one thread(WriteBuf) is writing into buffer and another thread(ReadBuf) is reading from the same buffer.
I have created CriticalSection object like CCriticalSection m_crit created globaly.
My thread code looks like below
UINT WriteBuf(LPVOID pParam)
{
crit.Lock();
buf[0] = 'a'; //Writing to buffer.
return TRUE;
}
UINT ReadBuf(LPVOID pParam)
{
buf1[0] = buf[0]; Reading from the buffer.
TRACE("%c",buf1[0]);
return TRUE;
}
Please let me know is this the rite way to lock the resource(buffer),coz i havent unlocked yet but still i can able to read the buffer from another thread(ReadBuf) .
So please help me to understand the critical section usage here.
Thanks
Abhi