Hi Team
I have a status bar, but i want to create few logic to it. One start button to start the proces, second button to stop the process and last button to release when process is released.
// Requirement
I need some help, I have status bar but want to implement following logic.
a)Status bar must display information to the user such as; -Button to start and stop process(Started , Processed , Elapsed)
b) Start button must Repeat the below exactly every 500 ms c) Start button must als Serialize the object using a Json serializer
- Send the json string using a TCP socket. d)Stop button must Pressing stop the echo process.
The status bar must show these details to a user. How do i create this?
Title="Simple Status Bar" Height="350" Width="525">
<Grid Background="BlanchedAlmond">
<TextBlock FontSize="50" Margin="200,-12,175,258" RenderTransformOrigin="1.443,0.195">Timer</TextBlock>
<TextBlock x:Name="clocktxtblock" FontSize="70" Margin="118,38,37,183"></TextBlock>
<Button x:Name="startbtn" Margin="38,137,350,126" Background="SkyBlue" Content="Start" FontSize="30" Click="startbtn_Click" ></Button>
<Button x:Name="stopbtn" Margin="200,137,190,126" Background="SkyBlue" Content="Stop" FontSize="30" Click="stopbtn_Click" ></Button>
<Button x:Name="resetbtn" Margin="360,137,28,126" Background="SkyBlue" Content="Reset" FontSize="30" Click="resetbtn_Click" ></Button>
<ListBox x:Name="elapsedtimeitem" HorizontalAlignment="Left" Height="100" VerticalAlignment="Top" Width="433" Margin="56,199,0,0"/>
// WPF in C# code for XAML
namespace StatusBar
{
public partial class MainWindow: Window
{
DispatcherTimer dt = new DispatcherTimer();
StatusBar sw = new StatusBar ();
string currentTime = string.Empty;
public MainWindow()
{
InitializeComponent();
dt.Tick += new EventHandler(dt_Tick);
dt.Interval = new TimeSpan(0, 0, 0, 0, 1);
}
void dt_Tick(object sender, EventArgs e)
{
if (sw.IsRunning)
{
TimeSpan ts = sw.Elapsed;
currentTime = String.Format("{0:00}:{1:00}:{2:00}",
ts.Minutes, ts.Seconds, ts.Milliseconds / 10);
clocktxtblock.Text = currentTime;
}
}
private void startbtn_Click(object sender, RoutedEventArgs e)
{
sw.Start();
dt.Start();
}
private void stopbtn_Click(object sender, RoutedEventArgs e)
{
if (sw.IsRunning)
{
sw.Stop();
}
elapsedtimeitem.Items.Add(currentTime);
}
private void resetbtn_Click(object sender, RoutedEventArgs e)
{
sw.Reset();
clocktxtblock.Text = "00:00:00";
}
}
}