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Events example - beers in the fridge

Hi, i've been trying to understand the events. Could you please help me out with this little example I've created for myself?
There is a fridge filled with beers, a stuf can serve the beers. I would like the stuff be notified and disable from serving more when there is 0 beer in the fridge. But for some reason the example doesnt work. 

Attachment: TestingArea.rar

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